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The Magica Story
(专辑: Magica - 2000)
It has been a
thousand years since the
once powerful planet of Blessing lost its life-giving two suns, and countless millennia since the
days of the
great magicians. An expedition of alien voyagers came upon the
now ice-covered sphere, drawn there by an unexplained lone beacon far below the
miles of frozen moisture, they unlocked a
written history of Blessing from its almost undiscovered tomb. So begins the
story of Magica. It was a
time of celebration. The
Book of Magica and the
wizards who had used its spells so wisely for the
good of the
people were being honored in all the
great cities of the
world. There was however an exception. Where good thrives, evil survives and evil has plans for survival. The
celebration of thanks and prosperity would signal the
forces of Evilsyde to begin the
attack and ultimate capture and destruction of Magica. The
spells from the
Book would be used to turn all of those unwilling to join Evilsyde into statues of stone and send their spirits to Otherworld, where they would eventually be assimilated into the
energy needed to drive Evilsyde, and maintain its power without the
necessity of the
Book and its incantations forever. Defenses were naturally relaxed during the
festive preparations and although the
battle was well-fought by both factions, the
minions of the
dark prevailed. Their assault was well-planned and executed to a
fault. After overwhelming their initial opposition, they pushed on to the
sacred ground upon which the
Book of Magica rested. They possessed a
much weaker form of magic themselves, and although it would be normally quite useless against the
strength of Magica, the
inability of the
Wizards to gather themselves together in time, coupled with the
perfect timing and determination of the
attackers, spelled doom for the
Book and its followers. The
leader of the
insurrection was the
high priest and executioner known as Shadowcast. His presence could make the
naughtiest of children become obedient and inspire great fear among the
adult population. This man, most vile, would now be ruler of all and answerable to none. His reign would plunge Blessing into eternal darkness and prepare the
way for the
coming of his master, Astoroth, the
Grand Duke of Hell. The
capture of Magica did not, however, mean that Shadowcast had finally reached his goal. He must now find and conquer Blessing's Grand Wizard and legendary hero, Eriel. Eriel, who defeated Evilsyde time and again with his understanding and use of Magica's spells. He would be the
last stumbling block to total domination. Eriel had removed himself from the
general population in anticipation of everlasting peace and now he devoted all of his energy to meditation and praise of his God. Lately though, he had been visited by many temptations in his dreams. Promises of pleasure, riches and power raced through his sleeping mind. All these lures had been placed there by Shadowcast, hoping to avoid confrontation between this dominant man and his own villainous forces. Eriel however had resisted these solicitations and was now warned of some impending danger. He managed to make his way to the
sacred ground by cloaking his identity with simple spells, only to be discovered just before his attempt to rescue the
Book of Magica, but not before he was able to memorize the
most important of Magica's charms. The
spell of Restoration. The
ceremony of thanksgiving was now directed toward the
transmission of spirits to Otherworld. One by one the
good souls of Blessing were turned to stone and sent on to their grisly fate, until only the
noble Eriel remained. The
spectacle that followed was meant to degrade Eriel and raise the
courage of the
cowardly supplicants of Evilsyde, but true to his indominantable bearing, he promised to return and banish Evilsyde forever. Then he was gone. The
horrors of Otherworld are now revealed to the
masses huddled together for some small measure of comfort. First the
adults were separated from their children amid cries and pleas for help. Next the
old ones were taken away and assigned to a
place very near the
assimilation site. They were guarded by monstrous, misshapen denizens of this mist shrouded netherland, who constantly harangued the
inmates with promises of pain and extermination. Intermittent bursts of flame shot up from jagged cracks in the
ground, threatening to consume anyone in its path. Shrieks of torment could be heard piercing the
murky atmosphere, further unnerving the
petrified captives. Only one seemed unaffected by all the
inflicted fear and turmoil. Eriel's strength and determination soon pacified the
men and women with whom he was confined. When they all became more calm and subdued, he began to speak to them softly as an adult to his children. "Long ago you entrusted me to protect the
Book of Magica and to be faithful to its special purpose. It must seem that I
have failed you and condemned us all to oblivion, but fear not! This hell is only a
test of your faith and resolve. The
power of Magica did not vanish in fire. On the
third day I
will evoke the
spell of Restoration. United we shall return to Blessing and, armed with the
strength of Magica, we will be triumphant. Many will perish, but Magica and our souls cannot be restored until three days have passed. Take heart my friends. Victory awaits you." Even magic has its limitations and, as Eriel explained to his flock, the
spell could not be activated until a
waiting period of at least three days. One third of the
souls of Blessing would be melded into the
Evilsyde collective before Eriel could be effective with the
words of Restoration. The
old ones were the
first to go. Cries of encouragement and hope were shouted to the
condemned as they trudged slowly to their fate. One by one they were thrown into the
assimilation chamber where a
blinding blue spark gave evidence of their demise. With each burst Eriel's heavy heart ached with guilt for his part in this slaughter of his charges. If only he had not become so complacent. He above all should never have let this tragedy transpire. In the
compound holding the
young adults, an insurrection of sorts was occurring. A
boy of seventeen years called Challis was urging an uprising among his captured companions. Futile though it was, it earned Challis a
place in the
cell adjoining Eriel's. His rantings and ravings were soon quelled by Eriel's quiet urging and the
two settled into serious conversation. Eriel knew his time of assimilation was near and only hoped it would not be scheduled before the
three day waiting period for Restoration was ended. Shadowcast wanted to personally oversee Eriel's termination but couldn't abandon his duties on Blessing until all was secure. Would there be enough time? Eriel realized some of his own strong qualities in Challis and decided that this was an opportunity not to be lost. He instructed Challis to remove all anger from his mind and hate from his heart. Only the
pure could receive and transmit this most important of spells. Convinced that this young man was ready, he joined with his spirit and gave him these words. "Sanasha Gorath Sollis Arcanna." Words that would resurrect the
masses if delivered correctly and in time. Over two days had passed before Shadowcast was ready for travel to Otherworld to deliver Eriel to his fate. His journey through Otherworld was marked by what could pass for cheers, if they weren't shouted from the
mouths of utterly inhuman shapes and forms. Upon his arrival he instructed the
guards to take him straight to Eriel. Once there he announced with great satisfaction that he would personally supervise Eriel's execution in a
matter of hours. Nearby, Challis loudly voiced his objection to this treatment of his newly met hero and was rewarded by kicks and punches until he could no longer speak. Eriel's heart sank. Had he misjudged Challis and entrusted his people's future to a
reckless youth? Eriel's mind wandered to his own younger days. He too had been restless and foolhardy, but in time had outgrown these traits and become the
adored leader of Blessing. He wondered if Challis had yet experienced love. Eriel himself had turned his back on the
beautiful and innocent Annica. She was his intended from birth, but he couldn't let love for this saintly child cloud his duties to Blessing and the
Book. One hour remained in the
wait for Restoration. Eriel's hopes were soaring. Surely Shadowcast would fail once again. But as that thought surfaced, so did Evilsyde's dark leader. Eriel was led away with head held high, but as he passed Challis he gave just the
slightest nod. A
gesture that wasn't lost on the
youth. Eriel was then taken to the
assimilation chamber and strapped to the
cross-like structure in the
middle of the
room. Seconds were all that stood in the
way of resurrection or destruction. Shadowcast walked to Eriel, presumably to gloat one last time to his old nemesis. Eriel welcomed the
time that would be wasted, but at the
last moment Shadowcast seemed to reconsider and raised his arm in signal for the
end to begin. The
arm dropped and, with crackle and hiss, Eriel was no more. Shadowcast and his minions erupted with joy. Never again to be slaves. Now to be masters. Challis heard the
cheering and knew that Eriel had passed without time to summon the
spell. Now only he could influence the
future. He heard the
rattling of armor and realized they were coming for him. Soon the
guards appeared and dragged the
struggling Challis from his confinement. One of his jailers struck him a
mighty blow across the
face and suddenly all his anger left him. He was sure of what he must do. Thunder starts from silence and he would be thunder. Challis was taken to the
chamber and secured to the
cross. Shadowcast approached him and asked if he had any last thing to say before assimilation. Challis smiled and said he did. Then with an evil laugh, Shadowcast raised his arm and announced that his question was only a
final killing joke. It was now or never. As the
arm fell in signal, Challis shouted out the
spell. "Sanasha Gorath Sollis Arcanna" and all hell actually broke loose. Challis and the
good folk of Blessing were bathed in an incredible rush of light. Shadowcast and all his wicked throng writhed in agony in the
darkness they were spawned from, as the
fierce illumination sought them out and consumed each troll, ogre and gargoyle in a
horrible melting frenzy. Shadowcast, hiding in the
last black space to be found, watched the
light creep irresistibly toward him. At the
last moment he cloaked his body with his unpriestly robe and muttered what sounded like an oath as the
light touched the
cloth. The
robe erupted into flame and then there was nothing. Surely Shadowcast was also consumed by fire! But that tale would not yet be told. Now as each remaining citizen of Blessing was transported instantly back to their home, they found themselves standing among thousands of recognizable stone statues. These monuments represented their fallen comrades and would ever be a
lasting testament to the
dangers of evil and the
power of Magica. Now came the
time of mourning. Funeral pyres brightened the
night sky for weeks and songs of sorrow could be heard across the
land long after the
flames had sputtered and died. When the
prolonged periods of grieving had ended, the
citizens and their council directed attention to the
task of anointing a
new leader and protector of the
restored Book of Magica. The
choice seemed a
simple one. Challis had resurrected the
populace and the
Book, but many questioned his youth and inexperience. The
debate raged on as the
time of choosing approached. The
candidates were summoned to the
sacred place. Eloquent speeches were made on behalf of them all. Only Challis lacked a
champion and it seemed certain that he would be passed over. "Will anyone speak for the
boy?" asked the
council. The
question was greeted by silence as the
judges turned away to cast their votes. Then the
quiet was broken. A
handsome woman with golden hair, now flecked with traces of gray, spoke: "Challis must be chosen. This is the
secret I
have carried with me for all these years. Although I
was once rebuffed by my only true love, Eriel, our brief union produced the
young man standing before you. Eriel was never to know that he had sired this free spirit, but he will live on through his son's achievements if you now find him worthy." So spoke Annica, mother of Challis. The
decision was now reached quickly. Annica's revelation left little doubt in the
minds of the
councillors that Challis should indeed succeed his father. Evilsyde had been defeated, Shadowcast was hopefully destroyed, Challis had been chosen to lead his people and, despite the
huge number of casualties, the
old way of life began again. But, evil does not easily die. Shadowcast did indeed survive and persist in his attempts to challenge and conquer Blessing. Great battles would be fought. Brave heroes would rise to the
occasion and legends were created. There was, of course, the
unforgettable War of the
Darkpeace when Challis... Ah! But that's another story.
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